![]() As in previous games, individual attributes can be adjusted upward and downward so long as the total equals exactly 40. attributes default to 5 points per attribute, with an additional 5 points to be distributed during character creation, for a total of 40 points. ![]() As has been the case since Fallout, the character's S.P.E.C.I.A.L. system has remained mostly consistent throughout the Fallout series. Main article: Fallout: New Vegas primary statistics
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